Other then that having robot servants that give amenities when unemployed can free up build slots (and they take less housing) allowing you to use habitats more efficiently. So make sure to replace your robots with your void dwellers when you can. Your void dwellers gets the 15%+ income from all jobs. You start with exoskeletons instead of the food techs organic races start with (So if you are lucky you might roll robots as a first tech). As you mentioned you don't have to care about food (A issue on habitats). Other then that though, lithoids has some advantages for void dweller: They get a huge penalty (I think it was -60% growth or something like that). You do not want to build on planet with your void dweller species. What you think? maybe you got a better build? No food so lesser buildingslots in a atm small max pop habitat? lithoid?ĥ0% habitil could be nice to build on planets mid game Thought about meritocracy, technokrat, intelligent and maybe. Originally posted by Maximus Decimus:Thinking about an strong void dweller build,
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